Planet 51
Matte Painting Senior, at Ilion Studios
Official Trailer
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Character textures
Art director wanted crispy and richful detail in grounds and vegetation, but modeling and shading was not enough to satisfy this requirement. The solution was to use camera projections, repainting all terrains, and grouping the shots by the camera view in order to try to reuse projections and mattes. I was responsible of all this work, doing about the 75% of all these camera mappings.
Here is a small video of some shots from the film:
Donkey Xote
Shading Artist, Lighting Lead and Matte Painter, at Bren Entertainment
Character textures
Props textures & shading
Matte Paintings
These are mainly 360º matte paintings, covering dozens of camera shots. For speeding up the process, only were painted those areas with more coverage or importance from the camera view, while the rest remained simpler.
Camera mappings
Art director wanted crispy and richful detail in grounds and vegetation, but modeling and shading was not enough to satisfy this requirement. The solution was to use camera projections, repainting all terrains, and grouping the shots by the camera view in order to try to reuse projections and mattes. I was responsible of all this work, doing about the 75% of all these camera mappings.
Here is a small video of some shots from the film:
...and more!
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As Reliquias do Santo
Footage retouch and repaint, at Bren Entertainment
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Snowflake
Film promotional Poster, for Filmax
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