Zoi

Last month I was working on a game with Jorge Fuentes, which we call Zoi. Starting from a Jorge's idea about a triangle jumping on blocks comming to it, we finished the HTML5 game in a week, using the Phaser library.

In our first weeks we gathered quite a lot of visits and feedback (specially from the north of Africa and Middle East, thanks to being featured in this website) and even run a contest, daring players to get the furthest they could, recording the playthrough with a camera and uploading it to youtube. The winner won 30€ worth of GOG.com games. Was really fun :D

The fact is that the game was really addicted to many people and we thought it had a lot of potential, so I started to port it to iOS, which I did in another week time, using Apple's SpriteKit. The game was published for free in the App Store some of days after, featuring Game Center scoreboards, achievements and an in-app purchase to remove the ads.

But that is not the end of the story. A couple of weeks after, GameSys contacted us, and after some emails and talks, they bought Zoi, both the actual game and the intellectual property. So that is why you will not find Zoi online or in the App Store now :)

Check out my games section for some Zoi screenshots (game design and art by Jorge, programming by me), and if you search on youtube you can see how the game looked like.

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"Shaun the Sheep - The Movie" second teaser trailer

The second teaser for the movie is out! This one already features many of my clouds :)


More info in Aardman's website

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Ludum Dare #29 results


Surprisingly, I came #1 in Graphics category!!, tied with conormn's wonderful entry.

Also, I came #23 in Mood category, which is preety cool too when you think there were 1493 participants! :)

It's very rewarding giving that I did Beneath the Cave in just 6 hours. I wonder how it would end if I had spend two full days.. It would have some gameplay, at least :)

Waiting for the next Ludum Dare!

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Ludum Dare #29 - Beneath the Cave

This weekend another Ludum Dare took place. I was preety busy so I already had discarded to participate, but 6 hours before the deadline (Monday 3am) I had a chance and tried to make something.

This is what I managed to do: Beneath the Cave

Try to go to the end screen, there's a little surprise. I'd love to add more gameplay, like talking with more animals (frog, rabbit, fox..), adding more obstacles, and more adventure game point-and-click type of elements. But well, I guess for 6 hours it was too ambitious, taking into account the time required for bug fixing and other technical stuff.

The bird movements turned out surprisingly convincing, I think :)

If you are registered in Ludum Dare, check the entry page and vote!

Tools: Photoshop and Phaser js library.

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"Shaun the Sheep - The Movie" teaser trailer

It is out today! the teaser trailer for the movie of your favourite sheep, brought from the crazy folks at Aardman.

I had the big honor of being invited to work for them, doing some matte paintings. The movie is due in Spring 2015, and I am sure it will be a delight to watch and a big fun!!

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